Fantasy / Comedy / Adventure
17-year-old Lou can't stand Twitch streamer Nico, her mother Silvia's new boyfriend. When the cheeky goblin Zephyr is unwittingly freed from an ancient version of the board game “The Crazy Labyrinth” during a game night, the feuding duo embarks on a daring treasure hunt, where…

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Frustrated with babysitting on yet another weekend night, Sarah, a teenager with an active imagination, summons the Goblins to take her baby stepbrother away. When little Toby actually disappears, Sarah must follow him into a fantastical world to rescue him from the Goblin King. Guarding his castle is the labyrinth itself, a twisted maze of deception, populated with outrageous characters and unknown dangers.

After their father is called into work, two young boys, Walter and Danny, are left in the care of their teenage sister, Lisa, and told they must stay inside. Walter and Danny, who anticipate a boring day, are shocked when they begin playing Zathura, a space-themed board game, which they realize has mystical powers when their house is shot into space. With the help of an astronaut, the boys attempt to return home.

When young Joshua learns that he will be going on vacation with his family to a small town called Nilbog, he protests adamantly. He is warned by the spirit of his deceased grandfather that goblins populate the town. His parents, Michael and Diana, dismiss his apprehensions, but soon learn to appreciate their son's warnings. Guided by his grandfather's ghost, will Joshua and his family stand a chance in fighting off these evil beings?

When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.

When Kendra and Seth Sorenson visit their grandpa's mansion and gated grounds, they soon discover that the estate secretly houses magical creatures including fairies, goblins, and witches. They must learn how to use magic to keep Fablehaven safe. When their grandfather is kidnapped by goblins, the siblings embark on a journey to rescue him as a witch named Muriel plots the release of a powerful demon named Bahamut, which could result in the end of the world.