Comedy / Fantasy
Salesman Roy Knable spends all his free time watching television, to the exasperation of his wife, Helen. One day, TV salesman Spike convinces Roy to buy a satellite dish offering 666 channels. The new addition to Roy's home entertainment system sucks him and Helen into…


Roy Knable

Helen Knable

Spike

Darryl Knable

Diane Knable

Murray Seidenbaum
Mrs. Seidenbaum

Crowley

Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.

Captain Jack Sparrow’s got a blood debt to pay: he owes his soul to the legendary Davy Jones, ghastly Ruler of the Ocean Depths. To escape eternal servitude aboard the Flying Dutchman, ever-crafty Jack must track down the still-beating heart of Jones. But he won’t do it alone: Will Turner and Elizabeth Swann are drawn back into another one of his perilous quests—assuming they can evade execution for aiding a pirate.

Young hobbit Frodo Baggins, after inheriting a mysterious ring from his uncle Bilbo, must leave his home in order to keep it from falling into the hands of its evil creator. Along the way, a fellowship is formed to protect the ringbearer and make sure that the ring arrives at its final destination: Mt. Doom, the only place where it can be destroyed.

Frodo Baggins and the other members of the Fellowship continue on their sacred quest to destroy the One Ring--but on separate paths. Their destinies lie at two towers--Orthanc Tower in Isengard, where the corrupt wizard Saruman awaits, and Sauron's fortress at Barad-dur, deep within the dark lands of Mordor.

As armies mass for a final battle that will decide the fate of the world--and powerful, ancient forces of Light and Dark compete to determine the outcome--one member of the Fellowship of the Ring is revealed as the noble heir to the throne of the Kings of Men. Yet, the sole hope for triumph over evil lies with a brave hobbit, Frodo, who, accompanied by his loyal friend Sam and the hideous, wretched Gollum, ventures deep into the very dark heart of Mordor on his seemingly impossible quest to destroy the Ring of Power.

Tripp is a high school senior with a knack for building trucks who makes an incredible discovery - a gas-guzzling creature named Creech. To protect his mischievous new friend, Tripp hides Creech under the hood of his latest creation, turning it into a real-life super-powered Monster Truck. Together, this unlikely duo with a shared taste for speed team up on a wild and unforgettable journey to reunite Creech with his family.

Fed up with all the attention going to Bugs Bunny, Daffy Duck quits Hollywood, teams up with recently-fired stuntman Damien Drake Jr. and embarks on a round-the-world adventure, along with Bugs and The VP of Warner Bros. Their mission? Find Damien's father, and the missing blue diamond... and stay one step ahead of The Acme Corp., who wants the diamond for their own purposes.

Once an architect, Frank Bannister now passes himself off as an exorcist of evil spirits. To bolster his facade, he claims his "special" gift is the result of a car accident that killed his wife. But what he does not count on is more people dying in the small town where he lives. As he tries to piece together the supernatural mystery of these killings, he falls in love with the wife of one of the victims and deals with a crazy FBI agent.

Pete, a young orphan, runs away to a Maine fishing town with his best friend a lovable, sometimes invisible dragon named Elliott! When they are taken in by a kind lighthouse keeper, Nora, and her father, Elliott's prank playing lands them in big trouble. Then, when crooked salesmen try to capture Elliott for their own gain, Pete must attempt a daring rescue.

A masked villain wreaks mayhem on the city of Coolsville with a monster machine that creates real-life versions of Mystery Inc.'s former foes like The 10,000 Volt Ghost, The Cotton Candy Glob, The Skelemen and The Pterodactyl Ghost. Fred, Daphne, Shaggy, Velma and Scooby-Doo launch an investigation into the monster outbreak that leaves Shaggy and Scooby questioning their roles in Mystery Inc. Eager to prove their detective skills, the ever-ravenous duo comes up with a secret plan to solve the mystery all by themselves. Can the gang unravel their most challenging case?

Pierce

Wetzel

Sackler

Ducker