Adventure / Science Fiction
Teenagers Glen and Randa are members of a tribe that lives in a rural area, several decades after nuclear war has devastated the planet. They know nothing of the outside world, except that Glen has read about and seen pictures of a great city in some old comic books. He and…

Glen
Randa

Sidney Miller

Magician

After the gruesome events on Caprini, Sharp and his elite team of tough, witty and trigger happy space Marines must now head out to the icy planet Mezzo to investigate further Ma'har activities. What they will encounter will defy their imaginations as they tackle giant man eating snow worms, an underground city of Cyborgs, a slew of murderous alien entities and maybe, finally, the ever elusive Ma'hars.

In the year 2074, the cybernetics market is dominated by two rival companies: USA's Pinwheel Robotics and Japan's Kobayashi Electronics. Cyborgs are commonplace, used for anything from soldiers to prostitutes. Casella Reese is a prototype cyborg developed for corporate espionage and assassination. She is filled with a liquid explosive called Glass Shadow. Pinwheel plans to eliminate the entire Kobayashi board of directors by using Casella

After the death of his mother, evil mutant wizard Blackwolf discovers long-lost military technologies. Full of ego and ambition, Blackwolf claims his mother's throne, assembles an army, and sets out to brainwash and conquer Earth. Meanwhile, Blackwolf's gentle twin brother, the bearded sage Avatar, calls upon his own magical abilities to foil Blackwolf's plans for world domination — even if it means eliminating his own flesh and blood.