In this episode we dare to compare the two official light guns for the SNES and Sega Genesis.
We compare Street Fighter II for the various 16-bit systems of the day (but not Super SF2) plus we briefly give our thoughts on the new 3DS system which is in 3D. Crazy! Games shown: SNES - Street Fighter II Turbo. Genesis - Street Fighter II Special Champion Edition. PC Engine/TurboGrafx-16 - Street Fighter II Champion Edition. 3DS - Pilotwings Resort. Notes: *Quick look at the 3DS system in the beginning. *Shot before episode 1 was released on Youtube. *First episode in HD (720p). *First episode shot with the Canon 7D which would be used in many future episodes.
Both the NES and Sega Master System offered games in 3D looooong before the 3DS was an itch in Nintendo's pants. But how do they compare? Here we examine the games that were released in 3D in the 8-bit era for the NES and SMS. *Please note: We did not include Famicom LCD shutter goggle games because we do not have that. Sad but true. NES - Rad Racer, 3-D World Runner SMS - Blade Eagle 3-D, Space Harrier 3-D, Out Run 3-D, Zaxxon 3-D, Poseidon Wars 3-D, Maze Hunter 3-D, Line of Fire, Missile Defense 3-D
This is our first Random Battle episode. Jen randomly pulls out a game for Dave to endorse and one for Joe to endorse. Which of these two randomly selected games is better than the other? This episode: Rambo III (Sega Master System) vs Panzer Dragoon Saga (Sega Saturn). SMS - Rambo III, Rambo: First Blood Part 2, Operation Wolf Saturn - Panzer Dragoon, Panzer Dragoon Zwei, Panzer Dragoon Saga Genesis - Rambo III Xbox - Panzer Dragoon Orta
This time we talk about the best video pinball games ever, Alien Crush, Devil's Crush and Jaki Crush! Which one is best?

Himself

Himself

Veronica Belmont & Brian Brushwood can't live without video games. They'd literally die. TWiT's first video game show, Game On, fixes this. They are sustained by playing games and then gleefully bringing you news, reviews, and commentary about console and PC games that you'll get nowhere else. Please watch Game On, it's a matter of life and death.

Filmed in five cities over a six month period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level. Super Game Jam spans five episodes, each of which includes one of the five games - exploring intimate topics, abstract themes or complete madness.

It's one of the biggest video games of all time, a groundbreaking brand that became a worldwide phenomenon, spanning generations—but it almost never happened… Now, 36 years after the first game's release, EA SPORTS gives viewers unprecedented access to the makers of game that changed the game, and our culture too.

EP Daily is a daily news television show that covers movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British Columbia production company Greedy Productions Ltd, EP Daily has been a staple on airwaves since its debut in September 1997.

Icons was a documentary TV show on G4 that originally focused on significant people, companies, products, history, and milestones in world of video games. It was relaunched in 2006 and focused entirely on pop culture. It was cancelled soon afterwards. On May 10, 2006, it was announced that Icons was relaunching on June 3 with an episode focusing on J.J. Abrams. The show will feature a broader scope on things and people "men 18–34 care about, admire and emulate." Future episodes would focus on Marc Ecko, The Onion, and Family Guy. This change in format had been suspected, due to the recent episodes about George A. Romero, Frank Miller and the history of the King Kong franchise. The classic video game themed episodes continued to air on the network sporadically until 2008, under the new name of Game Makers.

Diggin' In The Carts shines a spotlight on the composers who created a style of music that has had an immense impact on modern pop culture. From the personal studios of these legendary composers, to the concert halls of Japan where symphony orchestras are performing their compositions to sold-out crowds today - the series will document how the music of video games was created, what inspired it, and how it evolved into its own cultural phenomenon. Peppered with commentary from some of modern music’s finest DJ’s, musicians and electronic producers from around the world, the documentary also shows the influence these Japanese composers had on the world - and the world of music.

Delve into the world of video game box art with the artists responsible for some of gaming’s most iconic images ever created. Hear about the creation process, discover easter eggs hidden in plain sight, see alternate cover art options, and learn how the gaming industry evolved from infancy until now. Welcome to Video Game Box Art: The Stories Behind the Covers.

Cybernet was a weekly video gaming magazine programme, originally broadcast overnight on the ITV network in the United Kingdom. The programme was commissioned by Yorkshire Television and produced by Capricorn Programmes and also aired on GBC TV in Gibraltar. It was broadcast overseas on Dutch, Brazilian, Mexican television, the channel 2M TV in Morocco and the 4 channel in Russia, with local voice-overs. The programme featured reviews, previews, tips and reports on video gaming and computer technology.