Animation / Comedy / Sci-Fi & Fantasy
Due to a childhood curse, anything that the Duke touches will die - which makes his flirty maid’s behavior all the more shocking! Can the Duke and his companions break the curse, or is he doomed to a life where love is forever out of his reach?


A teenage boy lives deep in the forest, far away from his family and cursed to kill anything he touches. His maid, Alice, is constantly teasing him and getting far too close for comfort…

Having recovered from a back injury, the Duke's elderly butler Rob resumes his post. But while his work is flawless, some of his five senses aren't quite up to snuff. Meanwhile, a couple of unexpected guests pay a visit to the Duke's mansion…

After losing a bet to Alice, the Duke agrees to take her to the town’s masquerade festival. But the two get separated when the Duke, clad in a clunky, steel costume to protect others from his touch of death, gets carried away by the crowd…

When Alice loses one of her mother’s earrings in the snow, the Duke goes out into the cold, dark night to look for it. Meanwhile, a lost witch finds the Duke lying unconscious in the snow and decides to help him. Does she know how to break his curse?

As the Duke recovers from a fall and a hit on the head while out ice skating with Alice, he encounters a talking white crow. He thinks he may be imagining things, but then he learns that the crow happens to be searching for a lost witch named Cuff...

The night of the blood moon has arrived, and Cuff and Zain show up at the Duke’s mansion to take him to the witches’ sabbath. What will he do if he finds the witch that cursed him there?

With the witches' sabbath over and the Duke no closer to ridding himself of his curse, he and Alice spend the day trying out various enchanted items to break the curse, with hilarious results…

On a snowstormy night, Alice is reminded of when she first began working as the Duke's maid. Despondent and holed up in his dark, messy room, the Duke can't even remember who Alice is and is ready to dismiss her. How will she get him to open his heart?

It’s Christmas Eve, and the Duke’s friends and family are planning to gather at his mansion for a Christmas party. The gang’s all going to be there: Alice, Rob, Cuff, Zain, and Viola. But when Walter sees Viola depart and decides to tail her…

Alice struggles with conflicting emotions after she learns from the Duke that he would break ties with his family if his mother doesn’t approve of them getting married after his curse is broken.

While searching the main residence, Viola stumbles upon an old servants’ logbook from around the time the Duke got cursed. When she gives it to Alice, Daleth finds out and makes a move to have it destroyed. What is it that Daleth wants kept secret?

The Duke's mother summons him to the main residence and gives him an ultimatum. But the Duke has something to tell her as well…

On a cold winter's day, Cuff arrives at the mansion with a magic item that can summon a swimming pool from out of nowhere.

Alice and the Duke play a game of mini-golf while receiving an unexpected visitor.

The Duke and Alice receive two visitors: a ghost, and a woman who says she can break the curse.

The Duke and Alice join the circus as the Duke prepares to talk to Zain.

Zain decides it's time to leave Gemini Circus, but wants to confess his feelings to Cuff before he goes.

The Duke and Alice return to the mansion, bearing gifts from Circus Gemini. Cuff and Zain go out for their first date, but get caught out in the rain.

Walter, Alice, and the Duke head to the Witches' World to find out more about the curse. Walter has an unexpected encounter.

Walter, Alice, and the Duke learn more about the Duke's curse, and the Duke gets a lamp that can grant any wish.

It's been two years since Alice came to the mansion, and the Duke wants to do something special for her.

Alice gets a flying broom, and the Duke gets a pair of unusual visitors with a shocking offer.

The Duke and all his friends head off to the wizardry school, and Daleth follows as well.

Zain takes the crew back in time to confront Sade in the past.

The Duke, Alice, Cuff, and Zain spend some time at the wizardry school. Meanwhile, Daleth finds someone rather unexpected in the Underworld and takes them to the Duke's mansion.

Sharon, having been freed from her curse, reunites with her former friends and acquaintances. Unbeknownst to her, Sade hid within her magical clones, bent on attacking anyone who threatens her plans.

The Duke catches a cold, and Alice's mother reunites with the Duke's mother after years of separation.

The Duke and Alice get a very unexpected pair of visitors at the mansion.

The Duke and Alice visit the family mansion, where a fancy ball is about to take place.

Daleth tells Walter that she wants to become human, and Nico arrives to tell the group that final preparations are complete.

The Duke enjoys his last few days before going back into the past to meet Sade.

The Duke and his friends go back into the past and try to persuade Sade to break the curse.

The battle with Sade begins in earnest as Zain tries to persuade her to come to the present with them.

Alice goes inside Sade to help heal her loneliness.

The battle with Sade ends as Alice decides what decision she'll make about her future.

With the curse broken, the Duke, Alice, and everyone else move on to the next stage of their lives.

Duke (voice)

Alice (voice)

Rob (voice)

Viola (voice)

Cuff (voice)

Zain (voice)

Walter (voice)


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