Derren makes a taxi driver forget about an obvious destination. He also plays chess against nine of the U.K.'s top chess players.
On the Street: Derren could read how many fingers someone was holding up (behind their back and then in their pockets). Then he made them read how many fingers he held up. Martin Kemp: Derren guessed what object Martin was going to choose from 150 objects, before he had chosen it. Penalty Shoot-Out: Derren predicts, split-seconds before the penalty is taken, where a mid-fielder is going to kick the ball into the goal, five times. He gets it right every time. Memory: Derren draws a building almost perfectly from memory, but it turns out to be a mirror image. Penalty Light Test: A goalie guesses every time which button the mid-fielder presses, as they turn on the same lights at the same time.
Leaving wallet ringed with yellow circle containg cash on Regent Street. Identifying three pieces of music conducted, without any orchestra, by Robin Stapleton selected from list of Derren's CD collection. Invisible Man hypnosis routine with film student. Street Work: Member of the crowd mindreading the address of another bystander after a little instruction from Derren. Orchestra playing a piece (after having started randomly) which was chosen by the conductor and only transmitted to them by his "mental conducting."
Derren uses a voodoo doll to restrict a woman's movements and makes a primary teacher transmit her thoughts to her pupils.
Street Work: Member of the crowd mindreading the name of another bystander's pet after a little instruction from Derren. Undertaker sorting a pile of photographs. Based on the photographs' subjects, Derren reveals that he had unwittingly sorted them into people that were dead, and those that were alive. Derren decribes the process as having been "out of this world." Michel Roux, Jr cooks a meal which reminds him of a specific occasion, Derren then describes the scene he has pictured and gives the breeds and names of the two dogs in the memory. A butcher, baker and candlestick maker arrange furniture in a room and then select a toy each. Derren then shows them a room in a dolls' house laid out in the same way with their three figures holding the chosen toys.
Street Work: Repeatedly identifying the finger thought of by a member of the public, having the subject tell how many fingers Derren is holding up out of sight. Predicting words given by a psychologist during a word dissociation game. Final prediction of a free choice word. Derren stopping woman walking across a room by clenching his fist out of her sight. Woman stopping pedestrian walking past the window by clenching her fist. Derren correctly predicting 'secret' drawing from a dissociated drawing (like the word dissociation game) drawn by the psychologist. Derren predicting item to be selected from a supermarket by a supermarket designer with a label on his back. The route around the supermaket had also been predicted on an envelope sent earlier in the week.

Host

Penn & Teller's Magic and Mystery Tour is a 2003 television documentary miniseries starring Penn & Teller. The program was created by the CBC in association with Channel 4 Film. The show focuses on street magic, and the subjects of each of the three shows are China, India, and Egypt. Unusually for Penn and Teller, Teller speaks in the Egypt episode, even though part of their trademark performance is that Penn does all the speaking.

Tipped as the most exciting British magician to emerge in decades, Dynamo: Magician Impossible is the story of an ordinary boy from Bradford living an extraordinary life. The series sees the 28-year-old travelling the globe as the unassuming anti-hero who just happens to astound everyone he meets, whether it's an international footballer or Hollywood actor. Throughout the series, Dynamo: Magician Impossible will take viewers on his magical journey before stunning them with incredible, headline-grabbing stunts beyond the realms of possibility.

Derren Brown: The Events features the illusionist Derren Brownin a series of four highly-complex one-hour specials, which Brown has described as "some of the most incredible feats to date." Each event has its own theme, but Derren's aim is always the same: to confuse, to confound, and, of course, to control. The show consists of a mixture of pre-recorded location pieces connected by theatre-based segments, with each of the four programs building up to a major stunt performance. The first trailer broadcast included Brown speaking in reverse but walking forwards with events around him happening forwards. Seemingly cryptic messages were also hidden in the advert such as links to a "Manchester United" website. The advert was later played forwards (although now with Brown moving in reverse), and revealed the premise of the shows. Brown explains that he will be revealing the "inner workings" of his tricks and "showing you how to get away with it."

Mindf * ck does away with the classic image of magic glitter curtains and sawn assistants. The viewer gets an insight into underlying psychological principles such as non-verbal communication, deception and influencing the subconscious. Are we in control of our own choices and can we really trust our perception?