Action & Adventure / Animation / Sci-Fi & Fantasy / Comedy
Yaiba's journey to becoming a true samurai takes him from his home in the forest to a bustling city full of rivals, friends and ancient powers.


Yaiba Kurogane is determined to become a true samurai, but things take an odd turn in the jungle.

Yaiba has come up with a plan and is willing to do nearly anything to provoke Onimaru to a duel.

Onimaru now wants to fight Yaiba, but something's off, not least the horns sprouting from his head.

Yaiba has the Raijinken but it's the Thunder God that turns the tables on him. Then there's Onimaru.

Yaiba et al. head to Ganryu Island to learn about an arcane maken but end up at a shady hot spring.

Yaiba and crew are back on track but stop in Nagoya where there's more in store than great food.

Yaiba and his companions finally reach Ganryujima, where they encounter Mr. Spider — and a resurrected, but somewhat peeved, Sasaki Kojiro.

Musashi and Kojiro's duel must proceed as recorded so Yaiba can return to his original time, but Yaiba's careless comment threatens to change history.

Needing to develop a new sword technique that can counter Onimaru, Yaiba undergoes further grueling training with Musashi — and a scheming Kojiro.

Yaiba and his companions storm Onimaru Castle, but they fall through a trap into the depths of the stronghold and face Onimaru's new henchmen.

While Yaiba rides high, Onimaru tempts the young hero. And in pure Yaiba fashion, eyebrows rise.

A showdown's heating up between Yaiba and Onimaru, but the neighborhood rumor mill is even hotter.

Yaiba and team learn of an orb that promises gravity-defying powers. But an undead assassin awaits...

Lake Biwa's orb surprises, but it's Shikoku's Mt. Tsurugi that hides a shadowy and dangerous threat.

Team Yaiba may have secured the Gold Orb on Shikoku, but it's on to Kyushu, and on Yaiba's back.

Troupe Yaiba traipses to Nara for a pivotal tip-off, but it's an odd traveling warrior who shows up.

Yaiba battles Goemon using the Orb of Giants only to lose two of the spheres to the villain's guile.

Jubei's giving Yaiba and team a fighting chance, but that's before they meet the ninja army

Team Yaiba unmasks the true nature of the mysterious orb seized from Goemon, and it’s unlike anything the travelers have encountered before. This time, aspirations are a liability. Is this new realm a dream come true? Or is it a nightmare about to unfurl?

The team is eager to grab the illusive final prize, but a decrepit temple and old man stand defiant.

An off-the-wall sphere guides Yaiba to Mt. Fuji to find the elusive and perilous Dragon God Orb.

Yaiba arrives at the crater of Mt. Fuji only to be faced with a dilemma he could've never imagined.

At the trial to end all trials, the Dragon God desires decisiveness through an impossible choice.

With the ultimate orb and new maken, Yaiba is victorious. But a new battle unfolds over the Pacific.

Yaiba Kurogane (voice)

Sayaka Mine (voice)

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The world of insects is full of enchantment and amazement. This animation series is inspired by "the Diary of Insects" written by Jean Henri Fabre, an outstanding French entomologist and author in the 19th Century. In his original works, Mr. Fabre vividly described the life of insects. In this series all the insects and bugs have been personified and drawn into marvelous animated characters. This is the story of the exciting adventures of a crime-buster in the world of insects! Our hero's way of investigation is so unique and always ends with surprising solutions. The interesting ecology of various insects will be described while our "cool" hero, Inspector Fabre, analyzes and unties the knots of crimes and conspiracy a la fashion of Sherlock Holmes!

Rapid changes in the new century have brought forth a dangerous power capable of good or evil. Harnessing the psychic abilities of its residents, the government has turned its most gifted citizens into new age guinea pigs, drained of their essence and discarded after serving their purpose. One psychic, Keith Evans, escapes their clutches and with the aid of his new friend Burn Griffith, embarks on a futuristic odyssey which pushes their camaraderie and strength to the limit!

An outwit mission between two skillful men. One is a goofy thief, the other a skillful police officer. Both got involved with a drug-dealing gang and a national influencer, and are both interested in the young female bodyguard. Each hiding their tricks, each having their own secrets. Meet with a thrilling hunt between thief and police that will take you on a ride at close range.

New Century Zero takes place a long time after the events of Zoids: Chaotic Century. Zoids are no longer used for warfare; instead, the combative natures of both Zoids and humans are focused and contained by a series of battle-competitions and tournaments, run by the Zoid Battle Commission. The series focuses on the Blitz Team, in particular the actions of the Liger Zero and Bit Cloud. The series charts the rise of the Blitz Team through various competitions of the Zoid Battle Commission, and the team's efforts to avoid conflict with the criminal organization known as the Backdraft Group.

Lord Keiro, the Shogun of the Xian Empire, blazes a trail of terror while seeking the sacred sword that will make him a god. Standing in his way is Taito, a powerful star reborn in human form who vows to use his strength to avenge those slaughtered by Keiro. To complete his journey, Taito must seek others like him: the seven star-born warriors with the strength to shatter a corrupt empire.

Magician's Academy revolves around Takuto Hasegawa, who attends a magic academy that is not marked on any map. During a summoning spell exam, he accidentally creates a girl named Tanarot, who happends to hold enough magical power to destroy his country, but fortunately Tanarot professes undying loyalty to her "creator."

Kurt Rockhans is a kind-hearted errand boy for a hero’s party, the Flaming Dragon Fang. One day, he's banished from the party and finds out he has the lowest rank in combat. In order to make a living, Kurt picks up various jobs and discovers he has astonishing abilities. Though he doesn't realize it yet, Kurt has SSS-rank skills in anything other than fighting, as he sets off on a new journey.