Documentary
Every movement needs its superheroes. They inspire, they lead, they create, they sacrifice. And we went in search of them. Meet A League of Extraordinary Makers who made it and sometimes failed along the way too but never stopped making. Because some things just need to be done!


It's the rise of the Makers, from the DIY-er in the American garage to the Xbox hacker who doesn't believe in secrets.

Makers hack boundaries and blur the lines between art, science and engineering to design a better world.

Makers turn into superheroes when the pandemic brings supply chains to a grinding halt. Factories and production lines are replaced with 3D printers and laser cutters, driven by Makers the world over.

The Maker movement enters new arenas it has never been before - our bodies, hospitals and the natural world. This is where Making heals, legacies come alive and human minds merge with computers.

Some of the Maker Movement’s most brilliant minds come together to redesign reality and reimagine our world.
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Stephen Hawking’s Science of the Future investigates the very latest game changing innovations. Each episode takes one area of progress and sends five top scientists out to actively test the inventions and breakthroughs that are driving it. The team explore human upgrades, the virtual world, bio-mimicry, high-tech emergency responses, and more. Featuring a wide range of examples, from advanced robotics and breathtaking digital actors, to cutting edge smart homes and electronic brain stimulation, the series reveals how science is delivering astonishing improvements to all our lives. Using the evidence they gather, the team reveals the year when each innovation will be rolled out for us all to benefit from, and Hawking then draws out his own uniquely insightful predictions about what our world will be like in the years to come.

In the series, "Wallace will take a light hearted and humorous look at the real-life inventors, contraptions, gadgets and inventions, with the silent help of Gromit. The series aims to inspire a whole new generation of innovative minds by showing them real, but mind-boggling, machines and inventions from around the world that have influenced his illustrious inventing career" (the BBC press statement). Peter Sallis reprised his role as the voice of Wallace. The filmed inserts are mostly narrated by Ashley Jensen, with one in each episode presented in-vision by Jem Stansfield. John Sparkes also voices a portion in the unseen character of archivist Goronwy.

Glittering facades, vibrant life, and people facing the daily struggle for survival. ZDF correspondents each profile a megacity within their reporting area. How do people celebrate, laugh, and love in such a city? How are problems like housing shortages, food supply, transportation, and climate change solved – in metropolises with over ten million inhabitants?

From cafes to craft fairs, glamping to ghosts, join Dame Penelope Keith as she meets the owners of Britain’s historic country houses struggling to keep their homes intact. Featured properties include Ashby Manor in Northamptonshire, Chillingham Castle in Northumberland, and Mapperton House in Dorset. As these estates turn to innovative ventures to stay afloat, Keith offers insight into the challenges of maintaining these grand homes in 2025. Will their creative solutions be enough to save their history?

A century ago, the world experienced a revolution in mobility. Cities like Berlin grew rapidly, with the Graf Zeppelin soaring over the city in 1928, sparking excitement for airship travel. These majestic airships made ocean crossings faster and more luxurious, and even enabled polar expeditions. At the same time, automobiles and motorcycles became staples for many, although streets became congested. Women like Amelia Earhart and Elly Beinhorn broke barriers in aviation, inspiring new possibilities for both genders in the field of technology. While air travel grew in popularity, trains remained the main long-distance transport. The era also saw an explosion of new mobility options, with faster, cheaper ways to travel across the globe, making the world seem smaller and more connected. However, this golden age of mobility would be cut short by the outbreak of World War II.

PhantasIA explores the creative potential of AI in an eclectic, exhilarating, and uninhibited way. A monthly magazine showcasing original creations and the human, political, and environmental questions raised by AI, PhantasIA invites readers to engage with AI through creation in order to better understand it. Far from seeking to replace the artist with the machine, PhantasIA places the artist and the human being at the heart of creation and examines the impact of these new practices.